User:Sticks
From WinBolo
(Difference between revisions)
(→Added a TODO list) |
m |
||
Line 10: | Line 10: | ||
* Fix "tank on pill" lookups to pass WORLD coords instead of MAP coords | * Fix "tank on pill" lookups to pass WORLD coords instead of MAP coords | ||
* Create mathWinBolo.c and mathWinBolo.h that hold (mostly) conversion functions such as rad -> brad and rad -> deg | * Create mathWinBolo.c and mathWinBolo.h that hold (mostly) conversion functions such as rad -> brad and rad -> deg | ||
+ | |||
+ | == Links == | ||
+ | |||
+ | http://en.wikipedia.org/wiki/Elastic_collision | ||
+ | |||
+ | http://stackoverflow.com/questions/345838/ball-to-ball-collision-detection-and-handling |
Revision as of 21:45, 16 December 2008
We're not really sure what Sticks does but he does it very well. Once we get some management around these parts, then we'll find out.
He lives in Herndon, Virginia, USA.
TO DO
- Create new physics.c and physics.h files to store calculations dealing with movement and collisions.
- Collision detection via bitmasking
- Add vectors to all movable bodies (tanks, LGMs, shells, mines?, bases?, pills?)
- Fix "tank on pill" lookups to pass WORLD coords instead of MAP coords
- Create mathWinBolo.c and mathWinBolo.h that hold (mostly) conversion functions such as rad -> brad and rad -> deg
Links
http://en.wikipedia.org/wiki/Elastic_collision
http://stackoverflow.com/questions/345838/ball-to-ball-collision-detection-and-handling