Design

From WinBolo

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(Overview)
(Files)
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== Files ==
== Files ==
-
For more information on each part of the code see the pages below.
+
For more information on each part of the code see the pages below. These map the folders in the winbolo/src directory.
* [[bolo]]/
* [[bolo]]/
* [[bsd]]/
* [[bsd]]/
* [[gui]]/
* [[gui]]/
 +
* [[Log Viewer Source Code |logviewer]]/
* [[lzw]]/
* [[lzw]]/
* [[server]]/
* [[server]]/
* [[winbolonet]]/
* [[winbolonet]]/
* [[zlib]]/
* [[zlib]]/

Revision as of 11:47, 1 December 2008

The design is as follows

Overview

WinBolo code is split in two sections, a back end and a front end. The back end contained simulation and game logic. It was 100% ANSI C compliant and designed to compile on multiple platforms. (it isn't any more mainly due to C++ style // comments.) The front end contains any platform specific code. The diagram on the right shows an overview of the design.

The main interface point to the backend is via three files:

  • backend.h - Pr


TODO server

Files

For more information on each part of the code see the pages below. These map the folders in the winbolo/src directory.

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